This blog will keep you updated on the progress of Ski Tube construction for BVE, haven't decided which one I will use.
Monday, April 18, 2011
More Trees!!
I got really bored today, and didn't want to do much, so I planted some trees, for the sake of global warming.
Friday, February 18, 2011
Project In Danger
Now guys, I know I haven't posted anything since the beginning of the year, that's because I've run out of materials to use. I have done my best to utilise every single photo of the ski tube, but hey, I don't live at Bullocks Flat, in fact, about 2 hours from it. There will be some opportunities for me to go down there in the coming year, and finger crossed, I could organise something with the ski tube people. Sorry about this, simulation is based on photos of the real railway, no photos means no simulation
Sunday, January 2, 2011
Happy New Year
Happy new year to everyone, and after a new year break, I'll get back to my simulation. Now that's epic failure from Cityrail. Since when did Chatswood lie on the South Coast Line?
Wednesday, December 15, 2010
Depressed
My HSC results came out today, and even though I still haven't checked my results, I am very depressed about it. Progress had stalled for a few days now, since I was at Barrington Tops for 3 days, even though I took my laptop with me, I couldn't pull myself together. Hope I can make some progress today, I could only hope......
Tuesday, December 7, 2010
Getting very frustrated
I am getting very frustrated, for 3 days, I got absolutely nowhere with this rack system. A colleague of mine from Singapore has made a new rack for me, and it has significantly reduced the amount of textures by using transparencies. The first photo shows the rack. However, when I bend it using Object Bender to use it for curves, it is still too texturally heavy, and even if I reduce each segment down to 1 metre, it is still ridiculously slow. The second photo shows a curved rack with length of 5 metres, and this has taken Object Viewer about 2 minutes to load.So I'm back to square 1, and decided that it might be better for me to do signals first. As they always say, "The best-laid plans of mice and men oft go astray, and leave us naught but grief and pain for promised joy". My plan to create a good looking rack and pinion railway has gone nowhere but down the drain. I am very depressed now :'( .
Monday, December 6, 2010
good news and bad news
Good news, I made a relatively good looking signal that looks more or less like the real signal.
Bad news, the rack I made has to be scrapped, because it is too texturally heavy, meaning that nobody, literally nobody, can play the simulation without lag. Sorry people, I know the rack looks so nice and real, I have to abandon it :(
Bad news, the rack I made has to be scrapped, because it is too texturally heavy, meaning that nobody, literally nobody, can play the simulation without lag. Sorry people, I know the rack looks so nice and real, I have to abandon it :(
Sunday, December 5, 2010
New rack railway
This is what I've done for a whole day, after about 6000 lines of coding, and 10 teeth per metre, I have finally finished racks along straight sections of the railway, more to come, as I bend objects for curves......Here are two photos. The first one just shows the rails, while the second one shows the rack rail in a tunnel, along with a metre marker I made a couple of days ago.
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